This slide show presents trends from 2002 to 2004 in adoption of high-speed internet connections at home among Americans living in rural parts of the country.
The presentation outlines three main groups, roughly aligned with the constituencies of a college or university website–teens/prospective students, current students and parents–and discusses the online nature, behaviors and beliefs of these groups.
This report provides a portrait of rural America’s Internet users, the activities they pursue online and their attitudes about the Internet compared to online Americans in urban and suburban communities
This is a report of a study of college students’ use of electronic, video and online games. Seventy percent of college students surveyed reported playing games at least once in a while. The academic and social impacts of gaming are discussed.
Data provided by comScore Networks detailing the kinds of Web sites that are particularly appealing to college students, and the kinds of sites where a high proportion of shoppers are college students.
This focus group-based study of Internet savvy middle and high school students found that students report a substantial disconnect between school-based and teacher-directed internet use and home internet use for school.